Blender Character Creator v2.0 for Video Games Design

Model Video Game Characters. Use The Sculpt Tool To Shape, Add Texture, Rig & Animate Video Game Characters
 
 

What you'll learn

  • Create a character from start to finish using Blender.
  • Block out the basic shape of your character using a standard box modelling approach.
  • Use the sculpt tools to shape the broad level details of your character.
  • Use the sculpt tools to add fine details to your character.
  • Texture paint your character to give it colour and details.
  • Rig (add bones) to your character so that it can be animated.
  • Animate your character.
  • Add your character into the Unity game engine if you choose to do so.

Course Content

  • Download & Install Blender
  • Blender Interface Introduction
  • Introduction To Edit Mode
  • Using Loop Cuts
  • Mirror Modifier
  • Extrude
  • Shader Editor
  • Community & Resources

  • Download & Install Blender
  • Intro to Blocking Out
  • Reference & Background Images
  • Importing Background Images
  • Blocking out the shape
  • Subdivision Surface Modifier
  • Sculpting the Blocks
  • Dyntopo Sculpting
  • Dyntopo Sculpting - Body 1
  • Dyntopo Sculpting - Body 2
  • Sculpting the Head
  • Combining Objects
  • Instructor Hangout#1

  • Intro - Detailed Sculpting
  • Mid Level Details - Body
  • Mid Level Details - Head
  • Mid Level Details - Horn
  • Using Alphas
  • Fine Details
  • Clothing & Armour - Belt
  • Clothing & Armour - Loin Cloth
  • Clothing & Armour - Buckle
  • Clothing & Armour - Shackle
  • Clothing & Armour - Sculpting 1
  • Clothing & Armour - Sculpting 2
  • Instructor Hangout - Detailed Sculpting

  • Intro to Retopology
  • Understanding Retopology
  • Manual Retopology Demonstration
  • Automatic Retopology
  • Automatic Retopology 2
  • Automatic Retopology 3 - Tidy Up
  • Retopology - Small Items
  • Retopology - Decimate
  • Instructor Hangout - Retopology

  • Intro to Unwrapping
  • Understanding UV Unwrapping
  • Marking Seams
  • Marking Seams 2
  • Unwrapping The Body
  • Repair Stretching Problems
  • Unwrapping All Objects Together
  • Instructor Hangout - Unwrapping

  • Intro to Baking
  • Understanding baking & PBR
  • Baking the orcs body
  • Baking the orcs body - cavity
  • Baking the horns & teeth 1
  • Baking the teeth & horns 2
  • Baking multiresolution objects
  • Instructor Hangout - Baking

  • Intro to Painting
  • Blocking out colours
  • Orc Body Painting Basics
  • Different Stroke Methods
  • Metallic maps
  • Painting with stencils
  • Painting With Blend Brushes
  • Painting The Metal
  • Painting the Horns &Teeth
  • Painting the roughness map
  • Painting the roughness map small items
  • Painting The Eyes

  • Intro to Animation
  • The Basics Of Keyframes
  • Rendering Animations
  • Understanding Armatures (Bones)
  • Animating A Snake
  • File Organisation
  • Basic Human Rig
  • Parenting the Basic Rig
  • The Rigify Rig
  • Blender to Mixamo
  • Weight Painting
  • Exporting the Character
  • Exporting the Textures
  • Import Blender To Unity
  • Unity Animator Controller

Requirement

  • You should be able to use a PC at a beginner level.
  • A 3-button mouse with scroll wheel recommended.